Hi there!

I’m a second year PhD Student in Computer Science at the University of St. Gallen in Switzerland in the lab for Interactions- and Communication-based Systems.

My research combines the following areas:

  • Mixed Reality
  • Ubiquitous Computing
  • Personalization
  • Privacy
  • Algorithms and Society
  • Computer Vision
  • Technology Acceptance

For updates on what I’m doing, have a look at the Publications of my colleagues and me, follow me on the Fediverse: https://hci.social/@jannis, or contact me via email: jannisrene.strecker@unisg.ch. 😀

📑 Recent Publications

Towards new realities: implications of personalized online layers in our daily lives

In

i-com - Journal of Interactive Media

Journal

Date

June 18, 2024

Authors

Eelco Herder, Laura Stojko, Jannis Strecker, Thomas Neumayr, Enes Yigitbas and Mirjam Augstein

Abstract

We are currently in a period of upheaval, as many new technologies are emerging that open up new possibilities to shape our everyday lives. Particularly, within the field of Personalized Human-Computer Interaction we observe high potential, but also challenges. In this article,we explore how an increasing amount of online services and tools not only further facilitates our lives, but also shapes our lives and how we perceive our environments. For this purpose, we adopt the metaphor of personalized ‘online layers’ and show how these layers are and will be interwoven with the lives that we live in the ‘human layer’ of the real world.

Text Reference

Eelco Herder, Laura Stojko, Jannis Strecker, Thomas Neumayr, Enes Yigitbas, and Mirjam Augstein. 2024. Towards new realities: implications of personalized online layers in our daily lives. i-com (June 2024). https://doi.org/10.1515/icom-2024-0017

BibTex Reference
@article{herder2024,
title = {Towards New Realities: Implications of Personalized Online Layers in Our Daily Lives},
shorttitle = {Towards New Realities},
author = {Herder, Eelco and Stojko, Laura and Strecker, Jannis and Neumayr, Thomas and Yigitbas, Enes and Augstein, Mirjam},
year = {2024},
month = jun,
journal = {i-com},
publisher = {Oldenbourg Wissenschaftsverlag},
issn = {2196-6826},
doi = {10.1515/icom-2024-0017},
urldate = {2024-06-18},
abstract = {We are currently in a period of upheaval, as many new technologies are emerging that open up new possibilities to shape our everyday lives. Particularly, within the field of Personalized Human-Computer Interaction we observe high potential, but also challenges. In this article, we explore how an increasing amount of online services and tools not only further facilitates our lives, but also shapes our lives and how we perceive our environments. For this purpose, we adopt the metaphor of personalized `online layers' and show how these layers are and will be interwoven with the lives that we live in the `human layer' of the real world.},
langid = {english}
}

Link to Published Paper Download Paper

NeighboAR: Efficient Object Retrieval using Proximity-and Gaze-based Object Grouping with an AR System

In

Proceedings of the ACM on Human-Computer Interaction (ETRA)

Journal

Date

May 28, 2024

Authors

Aleksandar Slavuljica, Kenan Bektaş, Jannis Strecker, and Simon Mayer

Abstract

Humans only recognize a few items in a scene at once and memorize three to seven items in the short term. Such limitations can be mitigated using cognitive offloading (e.g., sticky notes, digital reminders). We studied whether a gaze-enabled Augmented Reality (AR) system could facilitate cognitive offloading and improve object retrieval performance. To this end, we developed NeighboAR, which detects objects in a user's surroundings and generates a graph that stores object proximity relationships and user's gaze dwell times for each object. In a controlled experiment, we asked N=17 participants to inspect randomly distributed objects and later recall the position of a given target object. Our results show that displaying the target together with the proximity object with the longest user gaze dwell time helps recalling the position of the target. Specifically, NeighboAR significantly reduces the retrieval time by 33%, number of errors by 71%, and perceived workload by 10%.

Text Reference

Aleksandar Slavuljica, Kenan Bektaş, Jannis Strecker, and Simon Mayer. 2024. NeighboAR: Efficient Object Retrieval using Proximity- and Gaze-based Object Grouping with an AR System. Proc. ACM Hum.-Comput. Interact. 8, ETRA, Article 225 (May 2024), 19 pages. https://doi.org/10.1145/3655599

BibTex Reference
@inproceedings{slavuljica2024,
author = {Slavuljica, Aleksandar and Bekta\c{s}, Kenan and Strecker, Jannis and Mayer, Simon},
title = {NeighboAR: Efficient Object Retrieval using Proximity-and Gaze-based Object Grouping with an AR System},
year = {2024},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3655599},
doi = {10.1145/3655599},
abstract = {Humans only recognize a few items in a scene at once and memorize three to seven items in the short term. Such limitations can be mitigated using cognitive offloading (e.g., sticky notes, digital reminders). We studied whether a gaze-enabled Augmented Reality (AR) system could facilitate cognitive offloading and improve object retrieval performance. To this end, we developed NeighboAR, which detects objects in a user's surroundings and generates a graph that stores object proximity relationships and user's gaze dwell times for each object. In a controlled experiment, we asked N=17 participants to inspect randomly distributed objects and later recall the position of a given target object. Our results show that displaying the target together with the proximity object with the longest user gaze dwell time helps recalling the position of the target. Specifically, NeighboAR significantly reduces the retrieval time by 33%, number of errors by 71%, and perceived workload by 10%.},
booktitle = {Proc. ACM Hum.-Comput. Interact.},
volume = {8}
issue = {ETRA},
articleno = {225},
numpages = {19},
keywords = {augmented reality, cognitive offloading, eye tracking, object detection,human augmentation, mixed reality, working memory, visual search},
}

Link to Published Paper Download Paper Link to Code

ShoppingCoach: Using Diminished Reality to Prevent Unhealthy Food Choices in an Offline Supermarket Scenario

In

Extended Abstracts of the CHI Conference on Human Factors in Computing Systems (CHI EA ’24)

Conference

Date

May 11, 2024

Authors

Jannis Strecker, Jing Wu, Kenan Bektaş, Conrad Vaslin, and Simon Mayer

Abstract

Non-communicable diseases, such as obesity and diabetes, have a significant global impact on health outcomes. While governments worldwide focus on promoting healthy eating, individuals still struggle to follow dietary recommendations. Augmented Reality (AR) might be a useful tool to emphasize specific food products at the point of purchase. However, AR may also add visual clutter to an already complex supermarket environment. Instead, reducing the visual prevalence of unhealthy food products through Diminished Reality (DR) could be a viable alternative: We present Shopping-Coach, a DR prototype that identifies supermarket food products and visually diminishes them dependent on the deviation of the target product’s composition from dietary recommendations. In a study with 12 participants, we found that ShoppingCoach increased compliance with dietary recommendations from 75% to 100% and reduced decision time by 41%. These results demonstrate the promising potential of DR in promoting healthier food choices and thus enhancing public health.

Text Reference

Jannis Strecker, Jing Wu, Kenan Bektaş, Conrad Vaslin, and Simon Mayer. 2024. ShoppingCoach: Using Diminished Reality to Prevent Unhealthy Food Choices in an Offline Supermarket Scenario. In Extended Abstracts of the CHI Conference on Human Factors in Computing Systems (CHI EA ’24), May 11–16, 2024, Honolulu, HI, USA. ACM, New York, NY, USA, 8 pages. https://doi.org/10.1145/3613905.3650795

BibTex Reference
@inproceedings{10.1145/3613905.3650795,
author = {Strecker, Jannis and Wu, Jing and Bekta\c{s}, Kenan and Vaslin, Conrad and Mayer, Simon},
title = {ShoppingCoach: Using Diminished Reality to Prevent Unhealthy Food Choices in an Offline Supermarket Scenario},
year = {2024},
isbn = {9798400703317},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3613905.3650795},
doi = {10.1145/3613905.3650795},
abstract = {Non-communicable diseases, such as obesity and diabetes, have a significant global impact on health outcomes. While governments worldwide focus on promoting healthy eating, individuals still struggle to follow dietary recommendations. Augmented Reality (AR) might be a useful tool to emphasize specific food products at the point of purchase. However, AR may also add visual clutter to an already complex supermarket environment. Instead, reducing the visual prevalence of unhealthy food products through Diminished Reality (DR) could be a viable alternative: We present ShoppingCoach, a DR prototype that identifies supermarket food products and visually diminishes them dependent on the deviation of the target product’s composition from dietary recommendations. In a study with 12 participants, we found that ShoppingCoach increased compliance with dietary recommendations from 75\% to 100\% and reduced decision time by 41\%. These results demonstrate the promising potential of DR in promoting healthier food choices and thus enhancing public health.},
booktitle = {Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems},
articleno = {288},
numpages = {8},
keywords = {diminished reality, extended reality, food choices, health informatics, nutrition and health},
location = {Honolulu, HI, USA},
series = {CHI EA '24}
}

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